Thursday, 19 March 2015

"John Madden Hockey"

Written by Blake J. Harris, "John Madden Hockey: How a Lousy Football Game Birthed a Bastard and Led to the Greatest Hockey Game of All-Time" appeared on Read Only Memory:
"After NHL Hockey was finished, the company quickly got to work on a follow-up to John Madden Football. Its working title, John Madden Football 2, might not sound risqué to modern ears. But in 1992, it caused a significant question to ring through the halls of EA; a question whose answer, at the time, was by no means assured: 
‘Will people actually buy the same game a year later?’" Full article.

Thursday, 5 March 2015

"The Sad Story Behind A Dead PC Game That Can't Come Back"

Written by Kirk Hamilton, "The Sad Story Behind A Dead PC Game That Can't Come Back" appeared on Kotaku:
"Kuperman says Warner Bros. allowed that it was possible that Activision might have rights to the No One Lives Forever name. Kick and Kuperman looked into it, and found that as it turned out, no one currently controlled the NOLF trademark. In an effort to start eliminating potential parties, Kick and Kuperman, along with their lawyers, decided to file an application for the trademark. (That was in May of 2014, when Siliconera first noticed the filing and a bunch of games reporters, myself included, got all excited about what it might mean.)" Full article.

Tuesday, 17 February 2015

2014 Award Winner and Honourable Mentions

The 2014 voting has concluded and the winner of the 2014 Gaming Enthusiast Press Award is Jared Rosen, for his feature titled, "How The Most Expensive Game Jam In History Crashed And Burned In A Single Day" which appeared on Indie Statik.

Congratulations are also in order for 2014's Honourable Mentions:

"Stealth marketing: Microsoft paying YouTubers for Xbox One mentions"
Written by Kyle Orland, "Stealth marketing: Microsoft paying YouTubers for Xbox One mentions." Posted on Ars Technica.

"GTA 5 Wildlife Documentary | Into The Deep"
Written by Chaney555. Posted to 8-Bit Bastard's YouTube channel.

Friday, 12 December 2014

“THE DOOR PROBLEM”

Written by Liz England, "THE DOOR PROBLEM" appeared on her blog:
"Game design is one of those nebulous terms to people outside the game industry that’s about as clear as the “astrophysicist” job title is to me. It’s also my job, so I find myself explaining what game design means to a lot of people from different backgrounds, some of whom don’t know anything about games." Full article.

"A fighting Poland: The birth and growth of Eastern Europe’s hottest game industry"

Written by Dan Crawley, "A fighting Poland: The birth and growth of Eastern Europe’s hottest game industry" appeared on Venture Beat:
Although CD Projekt Red started out distributing games, it wasn’t long before the company started to make one of its own. Iwiński and Kiciński decided to take on one of Poland’s best creative treasures – The Witcher fantasy novels by Andrzej Sapkowski. 
Starting in 2002 with a team of just 17 people, drawn from around Poland and relocated to Warsaw, CD Projekt Red started to make The Witcher for PC. By the time the game released in 2007, the team was 100 strong. CD Projekt funded this lengthy development from its distribution business, which was now growing steadily, but it took up every cent, and then some. Full article.

Wednesday, 10 December 2014

"Wardrobe Theory: Vivienne From Dragon Age: Inquisition"

Written by Gita Jackson, "Wardrobe Theory: Vivienne From Dragon Age: Inquisition" appeared on Paste Magazine:
"Fashion and style present an incredible canvas to express yourself—even jeans and a t-shirt can say a lot about who you are, and how you want to be seen. If you take me on the day to day, I usually project that I’d rather be in bed, but when you have such possibilities to express yourself, why not be as expressive as possible? You get Vivienne as soon as you look at her—she’s in a position of power which she treats with respect, and she demands that you respect her too. Most of the time, I get frustrated with “impractical” clothing on videogame characters, but in this case, being impractical in her clothing is her character." Full article.

Tuesday, 9 December 2014

"Gamergate and the politicization of absolutely everything"

Written by Ezra Klein, "Gamergate and the politicization of absolutely everything" was posted on Vox:
"Though there are liberals within Gamergate and conservatives opposing it, the broad coalitions that have emerged around Gamergate are very clear. The conservative site Breitbart has been a leading source for Gamergaters convinced there's a media conspiracy against them. (Sample headline: "WHILE THE MEDIA SLANDERS GAMERS AS ‘TERRORISTS,' GAMERGATE IS HUNTING TROLLS AND ABUSERS.") Christina Hoff Sommers, a scholar at the conservative American Enterprise Institute, has become the movement's protector against claims that it's anti-woman." Full article.